sul gioco Face Your Past, Shape Your Future!Play as a Venetian in the 17th century Ottoman Empire and face the darkness of his past. The game features various districts, including Küçük Piyale, Şişhane, Galata, and more. The developers emphasize that they have meticulously recreated the European side of Istanbul, taking into account the aesthetics and architecture of that era. Historical events from the 17th-century Ottoman Empire and around the world have been meticulously studied and blended with fantastical elements to provide players with an immersive experience. The game incorporates extensive research on the Great Turkish War, Venetian-Ottoman relations, and the distinctive features of Istanbul during that era. The protagonist is guided on missions by the renowned fortune-teller, Müneccim Ahmed Dede. The game offers a mysterious perspective on a narrative based on real events. Set in the 17th-century Ottoman Empire, Compass of the Destiny: Istanbul draws its story and many of its characters from historical figures. M11 Studio takes full advantage of Unreal Engine 5's cutting-edge technologies, including Lumen and Nanite, while leveraging Motion Capture technology to enhance the animation aspects of the game. Featuring unique mechanics such as Fıtra (Dungeon) and the compass, the game is being developed using Unreal Engine 5. You can't invite this user because you have blocked him.Ĭompass of the Destiny: Istanbul is an isometric Action/RPG, marking the first of its kind developed in Türkiye. You can't chat with this user because you have blocked him. You can't chat with this user due to their or your privacy settings. User since Unblock chat User blocked This user's wishlist is not public. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation. Compass of the Destiny: Istanbul Added by SKevp0rte SKevp0rte Sorry, data for given user is currently unavailable.
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“…I welcomed any chance to bash something with the Audros Bell.”Įach dungeon features an assortment of enemy encounters that are such a great fit for this style of game. This was quite surprising as it’s definitely not uncommon to see dungeons become monotonous when the focus is on the role-playing game elements. The dungeons are also great to explore, featuring varying layouts and increasing difficulty. I found it all quite endearing, and it does move towards interesting territory when it becomes apparent why the guardians were forced to leave and what their return will mean for the settlement.Īnuchard plays surprisingly well, which is to say that while the movement in the town area is quite basic, the dungeon areas are where it really comes into its own and feels good to control. While text-heavy, after a shaky beginning, the game finds the tracks and the pace starts to feel more in tune with the action in the game. It’s not long before you are recovering the villagers and begin to see the pieces of the story pull together. The game’s story pulls you in with a call to action as you wield the bell weapon. The game tells this clever little story that is so appealing, setting you up with a quest to save the town after all the guardian’s disappeared in the prologue. When you aren’t in the quaint town, you’ll dive into dungeons and dong your way through. You wield the Audros Bell, a weapon that’s somehow capable of restoring the villagers that have been turned to stone. Playing as the Bellwielder, you set about restoring the sole village on the last of the floating islands of Anuchard. As an indie RPG, Anuchard is quite a charming release featuring a stylised array of characters and a setting that is certainly pleasing to explore. |
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